Knights: Lua Docs

Knights uses Lua scripting to customise many aspects of the game, including items, monsters, dungeon rooms, and many other things.

The aim of this page is to document how Lua can be used in Knights. Right now the page is incomplete, but new pages are being added all the time. If something in particular that you want is missing, please drop a note on the forum or email me (stephen "at"

Index of Lua API functions