Knights 26 Released

A new version of Knights has been released!

This is basically just a maintenance release. I have fixed various issues with the codebase and brought the code up to date (e.g. upgrade to latest Visual Studio version, upgraded various libraries to new versions). There are no actual gameplay changes.

The release can be downloaded from:

I plan to do another release after this one with the following changes:

  • Fix the bugs that Knight_Rider has posted about recently (potion changes and staff damage when using super/strength).
  • Fix a bug I noticed with chat (pressing the keypad enter doesn’t seem to send a chat message, although pressing return on the main keyboard does).
  • More changes to upgrade the codebase (e.g. remove deprecated C++ features, upgrade to latest Lua version).

So stay tuned for that within the next few weeks 🙂

For more information about Knights, please visit

One thought on “Knights 26 Released”

  1. A small update:

    I just noticed that the mods (living armors, spiders, telewand, rat rider) on the official Knights server accidentally got turned off during the update.

    I have now re-enabled all four mods.

    Apologies if this affected anyone.

    I have also updated my release checklist to make sure this doesn’t happen again 🙂

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