9. Game Options

On this screen you can configure the
game controls and other settings.
Note that all settings will be saved to disk and automatically
re-loaded the next time you start Knights.
Controls
This is the main part of the options screen. Here you can
select whether to use the "new" or "old"
control system (see Controls for
details) and/or re-assign the keys used.
Controls for split screen games are assigned separately. Note
that only the "old" control system can be used for
split screen games.
Unlike previous versions of Knights, there are no
restrictions on which keys can be used for controls. However you
should avoid TAB as this is used for chat, and ESCAPE as this is
used to bring up the quest menu and quit the game.
Other Options
- Display Mode: Select whether to run in full screen
or windowed mode. Note that in windowed mode the window is
fully resizable, and the graphics will be automatically
rescaled to fit the window size.
- Graphics Scaling: The original Knights
graphics are mostly 16x16 images which need to be scaled up
for modern displays. By default the game uses
the Scale2x method by
Andrea Mazzoleni to accomplish this. The alternative option is
"pixellated" which just directly scales up the
images, resulting in more "blocky" looking
graphics.
- Allow Fractional Scaling: By default the graphics
will be scaled only to an integer multiple of their original
size. This produces the best-looking images, but at certain
screen resolutions it may result in unused space around the
edges of the display. By activating this option, the graphics
will be re-sized to fill the entire screen, even if this means
scaling them by a non-integer ratio.
- Allow screen flash effect: If this is enabled, the
screen will flash briefly when certain magical effects
(scrolls, wands, pentagrams) occur. Some players find this
distracting, and therefore an option is provided to turn it
off.