9. Game Options

On this screen you can configure the
game controls and other settings. Note
that all settings will be saved to disk and automatically re-loaded
the next time you start Knights.
Controls
This is the main part of the options screen. Here you can select
whether to use the "new" or "old" control system
(see Controls for details) and/or
re-assign the keys used. If you choose the "new" control system you
can also specify whether the tool tips should be displayed when you
hover your mouse over the Action Bar.
Controls for split screen games are assigned separately. Note that
only the "old" control system can be used for split screen
games.
Unlike previous versions of Knights, there are no restrictions on
which keys can be used for controls. However you should avoid TAB as
this is used for chat, and ESCAPE as this is used to bring up the
quest menu and quit the game.
Other Options
- Display Mode: Select whether to run in full screen or
windowed mode. Note that in windowed mode the window is fully
resizable, and the graphics will be automatically rescaled to fit
the window size.
- Graphics Scaling: The original Knights graphics are mostly
16x16 images which need to be scaled up for modern displays. By
default the game uses
the Scale2x method by
Andrea Mazzoleni to accomplish this. The alternative option is
"pixellated" which just directly scales up the images, resulting in
more "blocky" looking graphics.
- Allow Non-Integer Scaling: By default the graphics will be
scaled only to an integer multiple of their original size. This
produces the best-looking images, but at certain screen resolutions
it may result in unused space around the edges of the display. By
activating this option, the graphics will be re-sized to fill the
entire screen, even if this means scaling them by a non-integer
ratio.