{"id":95,"date":"2009-09-04T19:20:58","date_gmt":"2009-09-04T18:20:58","guid":{"rendered":"http:\/\/www.knightsgame.org.uk\/blog\/?p=95"},"modified":"2009-09-04T19:20:58","modified_gmt":"2009-09-04T18:20:58","slug":"new-potion-scroll-ideas","status":"publish","type":"post","link":"https:\/\/www.knightsgame.org.uk\/blog\/2009\/09\/04\/new-potion-scroll-ideas\/","title":{"rendered":"New Potion\/Scroll Ideas"},"content":{"rendered":"<p>A while back David asked me to open a post on new potion\/scroll ideas. Well, here it is \ud83d\ude42<\/p>\n<p>To start things off, here are a couple of potion ideas I came up with. (To clarify &#8212; these are not planned features at the moment, they are just ideas. Any feedback welcome.)<\/p>\n<ul>\n<li>Levitation. Your knight rises from the ground and becomes temporarily able to walk over pits.<\/li>\n<li>Extra Health. You (temporarily) get twice as many hitpoints as normal.<\/li>\n<li>Confusion. Your knight becomes confused. Whenever you try to move, the knight moves in a random direction instead of the one you selected.<\/li>\n<li>Blindness. Your knight is blinded &#8212; the main dungeon view goes black. You can still move around and your location will still be shown on the map (representing your knight feeling his way around the dungeon).<\/li>\n<\/ul>\n<p>Now your turn. What new magic effects would you like to see in the game?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A while back David asked me to open a post on new potion\/scroll ideas. Well, here it is \ud83d\ude42 To start things off, here are a couple of potion ideas I came up with. (To clarify &#8212; these are not planned features at the moment, they are just ideas. Any feedback welcome.) Levitation. Your knight &hellip; <a href=\"https:\/\/www.knightsgame.org.uk\/blog\/2009\/09\/04\/new-potion-scroll-ideas\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">New Potion\/Scroll Ideas<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-95","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/posts\/95","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/comments?post=95"}],"version-history":[{"count":4,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/posts\/95\/revisions"}],"predecessor-version":[{"id":99,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/posts\/95\/revisions\/99"}],"wp:attachment":[{"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/media?parent=95"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/categories?post=95"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.knightsgame.org.uk\/blog\/wp-json\/wp\/v2\/tags?post=95"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}