Timeline
12/11/11:
- 17:36 lua edited by
- (diff)
- 17:34 Ticket #41 (Allow dungeon generator to reflect/rotate rooms) closed by
- fixed
- 17:33 Changeset [44] by
- #41: Allow dungeon generator to rotate/reflect rooms. Also add lua …
12/10/11:
- 19:29 Ticket #122 (Team chat) closed by
- fixed
- 19:29 Changeset [43] by
- #122: mention team chat feature in the manual.
- 19:25 Changeset [42] by
- update the first_time_message to advertise the "knights game listing" …
- 19:21 Changeset [41] by
- #122: Team Chat feature. (Type /t to chat to team mates only. Applies only …
- 18:12 Ticket #123 (Allow more than two teams) closed by
- fixed
- 18:10 Changeset [40] by
- #123: Allow more than two teams in the Team Duel to the Death game.
- 18:08 Ticket #133 (In a duel to the death, the last player to get knocked out disappears from ...) created by
- When a duel to the death ends, the last player disappears completely from …
- 17:25 Ticket #132 (Daggers drop into the wrong square) closed by
- fixed: Daggers are now dropped into the correct square after firing.
- 17:25 Changeset [39] by
- #132: Drop daggers into correct square after firing.
- 17:24 Ticket #132 (Daggers drop into the wrong square) created by
- When you throw daggers at an enemy knight, the daggers are dropped into …
- 17:17 Ticket #128 (Disable friendly fire for team games) closed by
- fixed: Friendly fire now disabled, this means that melee weapons (hammers, swords …
- 17:14 Changeset [38] by
- #128: Disable friendly fire for daggers, crossbows and thrown axes (in …
- 15:50 Changeset [37] by
- #128: disable friendly fire for team games (melee only).
- 15:25 Ticket #126 (Should be able to map a room if a team mate is in it) closed by
- fixed
- 15:25 Changeset [36] by
- #126: Allow a room to be mapped if a team mate is in it.
- 15:15 Changeset [35] by
- #121: Fix bug where if player A secured a home, then player B couldn't use …
- 15:15 Ticket #121 (Knights on same team should be able to share an entry point) closed by
- fixed: The bug was that if player A secured an entry point, then player B would …
- 14:54 Ticket #47 (Display a message if the dungeon was expanded) closed by
- fixed: Didn't add entry point sharing; just added the warning message.
- 14:53 Changeset [34] by
- #47: Display a warning message if the chosen dungeon type was too small …
- 14:08 Ticket #131 (Deathmatch quest type) created by
- Idea for new quest type: A simple death match. There is a time limit and …
- 13:40 Ticket #127 (Cannot throw axe over barrel) closed by
- fixed
- 13:40 Changeset [33] by
- #127: Allow axes & daggers to be thrown over barrels.
- 12:36 Ticket #116 (Add "OldMOTDFile" option) closed by
- fixed
- 12:35 Changeset [32] by
- #116: Add OldMOTDFile back in to the manual.
12/09/11:
- 18:48 Ticket #120 (Change controls screen: "Please press key for X" message displays ...) closed by
- fixed: Also, if NEW CONTROL SYSTEM is selected then you can't edit the controls …
- 18:48 Changeset [31] by
- #120: Options screen: Move "Please press key for XXX" to correct position, …
- 18:28 Ticket #46 (Remove dependency of the command line server onto SDL) closed by
- fixed
- 18:27 Changeset [30] by
- linux: add missing include files
- 18:12 Changeset [29] by
- #46: Remove dependency of cmd line server program onto SDL. (Now using …
- 16:12 Changeset [28] by
- #118: Fall back to windowed mode if opening in full screen mode fails for …
- 16:12 Ticket #118 (If full screen mode fails to open then game crashes) closed by
- fixed: Have fixed by implementing (a) and (b) above. A "proper" fix would be to …
- 15:48 Ticket #44 (Pressing up/down keys in dropdowns moves up/down by 2 items, not 1) closed by
- fixed: This has apparently fixed itself (without needing to upgrade guichan!) …
- 15:46 Changeset [27] by
- update to latest version of "coercri" library This happens to fix #44
- 14:38 Changeset [26] by
- add knights_rooms_small.txt to SVN
- 14:28 Changeset [25] by
- setting svn:ignore property
- 14:26 Changeset [24] by
- Initial import of Knights Map Editor
- 14:01 Ticket #130 (Lua error message) created by
- The following lua error message was seen during a multiplayer game …
- 13:56 Ticket #129 (Improve "pickup" command) created by
- Small controls improvement: If you are holding a hammer, and you are …
12/06/11:
- 16:34 mapeditor edited by
- (diff)
- 16:27 mapeditor edited by
- (diff)
- 15:46 mapeditor created by
- 13:58 WikiStart edited by
- (diff)
12/02/11:
- 15:45 Changeset [23] by
- fixes so that the latest map editor can work
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