Ticket #3 (closed defect: fixed)
Red dot appears on mini map
| Reported by: | stephen | Owned by: | stephen |
|---|---|---|---|
| Priority: | major | Milestone: | 018 |
| Component: | client | Version: | |
| Keywords: | Cc: |
Description (last modified by stephen) (diff)
A small red dot appeared on the mini map. This was not either of the players in the game and nothing of interest was found there.
This is item 3 on the "Bugs in the Multiplayer Test" thread: http://www.knightsgame.org.uk/forum/index.php?topic=3.0
Change History
comment:2 Changed 2 years ago by stephen
Also mentioned again by Moo here: http://www.knightsgame.org.uk/forum/index.php?topic=3.msg156#msg156
comment:3 Changed 22 months ago by Moo
This is caused when a flashing marker on the map isn't "cleared" properly after it's removed/moved. I've seen white and black "stuck" dots on the map too.
comment:5 Changed 9 months ago by stephen
- Status changed from new to closed
- Resolution set to fixed
This seems to happen when:
1) Knights and gems are both highlighted on your map
2) There is a knight and a gem on the same square (i.e., there are effectively two dots "overlapping" on the same square of the map)
3) You get killed.
In this case one of the dots gets cleared from the map but not the second.
Caused by dodgy code in local_mini_map.cpp. I've rewritten the code so the problem should now be fixed.
