{6} All Tickets By Milestone (Including closed) (233 matches)

A more complex example to show how to make advanced reports.

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ME-003 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#88 Map editor "check" function map editor new 013 enhancement major stephen 08/24/11

ME-002 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#84 Map Editor first release map editor new 013 enhancement blocker stephen 12/11/11

026 (5 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#43 Better "Quit" handling knights new enhancement major stephen 08/05/14
#158 Projectiles sometimes miss moving players knights reopened 019 defect major stephen 08/05/14
#222 Add kts.IsDoorLocked knights new 022 enhancement major 08/05/14
#223 Lua properties not working on "pressure pad" tiles knights new 022 defect major 08/05/14
#224 Don't allow players to spawn at guarded exit knights new 022 enhancement major 08/05/14

024 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#210 Respawn function being called multiple times knights closed duplicate 021 defect major stephen 07/04/14
#227 Duel to the death black screen problem knights closed fixed 022 defect critical 07/04/14
#233 kts.GetHomeFor bug knights closed fixed 022 defect major 07/04/14
#209 Wand of securing wasn't working (Gfx update problem?) knights closed fixed 021 defect major stephen 06/23/14
#225 Improve kts.DebugPrint knights closed fixed 022 defect major 06/23/14
#166 Reports of knights getting "stuck". knights closed fixed 019 defect major stephen 06/23/14
#232 Reduce throwing speed of daggers knights closed fixed 022 defect major 06/23/14
#194 Gate squishing has stopped working knights closed fixed 020 defect major stephen 06/23/14

023 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#229 Server List not updating correctly knights closed fixed 022 defect major 12/14/13
#185 More intelligent search for knights_data knights closed fixed 020 defect minor stephen 12/07/13
#221 Check linux build knights closed fixed 022 defect major 12/07/13

022 (12 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#220 "dofile namespace proposal" should apply only to dofile(), not require() knights closed fixed 021 defect minor 12/29/12
#203 Warning or error if "prefix" is forgotten knights closed fixed 020 enhancement critical stephen 12/29/12
#164 Ability to cycle each observer window independently knights closed fixed 019 enhancement major stephen 12/27/12
#219 "Monster Proposal" from forum knights closed fixed 021 enhancement major 12/27/12
#206 Update Manual (new boost packages required) website/docs closed fixed 021 defect critical stephen 12/23/12
#215 Add kts.GetRespawnFunction knights closed fixed 021 enhancement minor stephen 12/19/12
#217 "Loser" image sometimes appears in wrong colour knights closed wontfix 021 defect trivial stephen 10/12/12
#165 Issues with players being eliminated knights closed fixed 019 defect major stephen 10/12/12
#214 Observer bug when mods are installed knights closed fixed 021 defect major stephen 10/10/12
#212 Modify "kts.AddMonster" so that it does not place monsters on "ai_avoid" tiles knights closed fixed 021 enhancement critical stephen 09/29/12
#211 Add "kts.GetRandomPos" knights closed fixed 021 enhancement critical stephen 09/29/12
#204 Add kts.GetPlayerName knights closed fixed 021 enhancement major stephen 09/13/12

021 (15 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#70 Split up knights_config_impl.cpp knights closed fixed 013 task minor stephen 09/14/12
#80 Tutorial Mk II knights closed fixed 013 enhancement major stephen 09/08/12
#201 Quest requirements don't appear for observers knights closed fixed 020 defect major stephen 08/22/12
#193 Full screen resolution issue knights closed fixed 020 defect major stephen 08/22/12
#94 Lua scripting - ongoing work knights closed fixed 014 enhancement major stephen 08/14/12
#149 Multiple wand types at the same time knights closed fixed 019 enhancement major stephen 08/14/12
#162 Support Mod directories in knights_data knights closed fixed 019 enhancement major stephen 08/14/12
#197 Misc changes knights closed fixed 020 defect major stephen 08/13/12
#186 Add "Gems Required" message when striking book with wand knights closed fixed 020 defect major stephen 08/10/12
#161 ai_fear should accept a list of items knights closed fixed 019 enhancement major stephen 08/08/12
#190 Single player "Run for the Freedom" doesn't work properly knights closed fixed 020 defect major stephen 08/08/12
#188 Disable "time limit" control when observing knights closed fixed 020 defect trivial stephen 07/26/12
#142 Monster refactoring - sound effects knights closed fixed 018 defect major stephen 07/20/12
#184 Support Unicode path names for config file. knights closed fixed 020 defect major stephen 07/11/12
#183 Upgrade to Lua 5.2.1 knights closed fixed 020 enhancement major stephen 07/09/12

020 (23 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#168 Allow user to choose the full screen resolution knights closed wontfix 019 enhancement minor stephen 07/06/12
#20 Guarded exit: long term fix knights closed fixed defect minor stephen 07/06/12
#57 Speed improvements knights closed fixed enhancement major stephen 07/06/12
#100 Teleport sound bug gameplay closed fixed 015 defect minor stephen 07/06/12
#152 Zombies should not instantly respawn knights closed fixed 019 defect minor stephen 07/06/12
#147 Alt+Enter to switch full screen / windowed knights closed wontfix 018 enhancement minor stephen 07/05/12
#130 Lua error message knights closed fixed 018 defect major stephen 07/04/12
#163 Enter with nothing typed should close chat knights closed fixed 019 enhancement major stephen 07/04/12
#155 Room rotation/reflection problem knights closed fixed 019 defect major stephen 07/04/12
#179 Bad dungeon (inaccessible areas) knights closed fixed 019 defect major stephen 07/04/12
#119 'Gate' tiles should not appear on mini map knights closed fixed 018 defect minor stephen 07/03/12
#175 Bug with axe and special pentagram knights closed fixed 019 defect minor stephen 07/03/12
#77 Chat from quest selection screen should be carried through into game. client closed fixed 013 defect minor stephen 07/03/12
#170 Show invisible team mates? knights closed fixed 019 enhancement major stephen 07/03/12
#159 Separate keys for team and normal chat knights closed fixed 019 enhancement major stephen 07/03/12
#28 In-game "quest requirements" display knights closed fixed enhancement major stephen 07/03/12
#172 Sort player list by team knights closed fixed 019 enhancement minor stephen 06/14/12
#171 Rename "frags" to "points" knights closed fixed 019 defect trivial stephen 06/14/12
#169 Default to windowed mode knights closed fixed 019 enhancement major stephen 06/14/12
#160 Make all games team games knights closed fixed 019 enhancement major stephen 06/14/12
#151 Don't show "team chat is available" message if you only have one player on your team knights closed fixed 019 defect minor stephen 06/14/12
#157 Team Duel to Death: have 2 wands of securing by default knights closed wontfix 019 enhancement major stephen 05/09/12
#167 Trapped chests: darts firing from wrong square knights closed fixed 019 defect major stephen 05/09/12

019 (22 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#143 Stack overflow error knights closed fixed 018 defect critical stephen 01/06/12
#141 Monster refactoring - replace DungeonBats setting knights closed fixed 018 enhancement major stephen 12/30/11
#144 Allow monsters to be added in the map editor knights closed fixed 018 enhancement major stephen 12/30/11
#139 Zombies are walking down pits / Vampire bats are not being generated knights closed fixed 018 defect critical stephen 12/24/11
#138 Monster refactoring knights closed fixed 018 task major stephen 12/23/11
#140 Necronomicon change knights closed fixed 018 enhancement minor stephen 12/23/11
#131 Deathmatch quest type knights closed fixed 018 enhancement major stephen 12/17/11
#135 "Different every time" entry point setting knights closed fixed 018 enhancement major stephen 12/16/11
#41 Allow dungeon generator to reflect/rotate rooms knights closed fixed enhancement major stephen 12/11/11
#122 Team chat knights closed fixed 018 enhancement major stephen 12/10/11
#123 Allow more than two teams knights closed fixed 018 enhancement major stephen 12/10/11
#132 Daggers drop into the wrong square knights closed fixed 018 defect trivial stephen 12/10/11
#128 Disable friendly fire for team games knights closed fixed 018 enhancement major stephen 12/10/11
#126 Should be able to map a room if a team mate is in it knights closed fixed 018 defect major stephen 12/10/11
#121 Knights on same team should be able to share an entry point knights closed fixed 018 defect major stephen 12/10/11
#47 Display a message if the dungeon was expanded dungeon generator closed fixed enhancement minor stephen 12/10/11
#127 Cannot throw axe over barrel knights closed fixed 018 defect major stephen 12/10/11
#116 Add "OldMOTDFile" option knights closed fixed 017 enhancement major stephen 12/10/11
#120 Change controls screen: "Please press key for X" message displays incorrectly knights closed fixed 018 defect major stephen 12/09/11
#46 Remove dependency of the command line server onto SDL server closed fixed enhancement minor stephen 12/09/11
#118 If full screen mode fails to open then game crashes knights closed fixed 018 defect critical stephen 12/09/11
#44 Pressing up/down keys in dropdowns moves up/down by 2 items, not 1 knights closed fixed defect minor stephen 12/09/11

018 (10 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#112 Compiler error on latest gcc unassigned closed fixed defect minor stephen 09/17/11
#113 Build error with latest gcc: "ptrdiff_t does not name a type" unassigned closed duplicate 017 defect major stephen 09/17/11
#74 Can move but "action" button doesn't work unassigned closed worksforme 013 defect critical stephen 09/05/11
#67 Entry/exit squares shouldn't be shown as "floor" on the map client closed fixed defect minor stephen 09/05/11
#115 Items update bug when joining game as an observer knights closed fixed 017 defect minor stephen 09/05/11
#71 Don't print timestamp if a message line is completely blank knights closed fixed 013 defect trivial stephen 09/05/11
#114 Server should flush log messages knights closed fixed 017 defect minor stephen 09/05/11
#76 Remove entry point setting for single player mode unassigned closed fixed 013 defect minor stephen 09/05/11
#36 Message spam when players are eliminated client closed fixed defect minor stephen 09/05/11
#29 "Random Quest" button gameplay closed fixed enhancement major stephen 08/29/11
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