{6} All Tickets By Milestone (Including closed) (235 matches)

A more complex example to show how to make advanced reports.

Results (1 - 100 of 235)

1 2 3

ME-003 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#88 Map editor "check" function map editor new 013 enhancement major stephen 08/24/11

ME-002 (1 match)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#84 Map Editor first release map editor new 013 enhancement blocker stephen 12/11/11

900 - Gameplay ideas / suggestions (13 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#19 Carrying limits gameplay new enhancement major stephen 11/16/15
#31 Crystal ball should show additional stats about other players gameplay new enhancement major stephen 11/16/15
#40 Randomize the switch layouts more knights new enhancement major stephen 11/16/15
#90 Capture the Book gameplay new 014 enhancement major stephen 11/16/15
#91 Zombie AI improvement unassigned new 014 enhancement major stephen 11/16/15
#150 Ideas for new wand types knights new 019 enhancement major stephen 11/16/15
#173 Quest Ideas knights new 019 enhancement major stephen 11/16/15
#177 Allow target number of points instead of time limit knights new 019 enhancement major stephen 11/17/15
#178 Handicaps knights new 019 enhancement major stephen 11/16/15
#192 Deathmatch scoring knights new 020 enhancement major stephen 11/17/15
#60 "Number of Pentagrams" setting dungeon generator new enhancement minor stephen 11/16/15
#92 "No Lockpicks" option client new 014 enhancement minor stephen 11/16/15
#218 Axes should throw further if you have strength knights new 021 enhancement minor 11/16/15

600 - Lua improvements (7 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#101 Lua Console unassigned new 015 enhancement major stephen 11/18/15
#198 Better Lua error messages knights new 020 defect major stephen 11/16/15
#205 Allow player scores to be set from Lua knights new 021 enhancement major stephen 11/16/15
#222 Add kts.IsDoorLocked knights new 022 enhancement major 11/16/15
#189 Improve lua_panic handling knights new 020 defect minor stephen 11/17/15
#216 Add "end_game_func" knights new 021 enhancement minor stephen 12/29/15
#226 Distinguish between "Tile" and "TileType" (suggestion) knights new 022 enhancement minor 11/16/15

500 - Lua bugs (2 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#207 on_walk_over (etc.) can be called before KnightsCallbacks available knights new 021 defect major stephen 11/16/15
#223 Lua properties not working on "pressure pad" tiles knights new 022 defect major 11/16/15

400 - Improvements / New Features (4 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#43 Better "Quit" handling knights new enhancement major stephen 11/16/15
#124 Colour code dots on mini-map knights new 018 enhancement major stephen 11/17/15
#14 Allow "Close to Other" entry point with more than 4 players dungeon generator new enhancement minor stephen 11/18/15
#15 Allow "Away from Other" entry points for more than 4 players dungeon generator new enhancement minor stephen 11/18/15

300 - Minor Bugs (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#182 Linux full screen mode doesn't work on multi monitor display knights new 019 defect major stephen 11/16/15
#196 Wrong graphic used for sword knights new 020 defect major stephen 11/16/15
#213 If an observer joins a deathmatch game, lots of skulls appear knights new 021 defect major stephen 11/16/15
#235 DPI scaling for Windows 8/10 unassigned new 022 defect major 12/29/15
#200 Don't show Wand of Securing quest requirements in single player knights new 020 defect minor stephen 11/16/15
#180 Bolts sometimes fire out of the side or back of a skull knights new 019 defect trivial stephen 11/16/15
#181 Poison deaths should not leave blood knights new 019 defect trivial stephen 11/16/15
#231 "Gore" tiles are not displayed for closed gates knights new 022 defect trivial 11/16/15

200 - Major Bugs (2 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#224 Don't allow players to spawn at guarded exit knights new 022 enhancement major 11/16/15
#234 Fix wand of teleport mod unassigned new 022 defect major 12/28/15

026 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#158 Projectiles sometimes miss moving players knights closed fixed 019 defect major stephen 12/29/15
#208 Teleport sound not working (still)? knights closed fixed 021 defect major stephen 12/05/15
#187 Crash Bugs knights closed worksforme 020 defect critical stephen 11/16/15

024 (8 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#210 Respawn function being called multiple times knights closed duplicate 021 defect major stephen 07/04/14
#227 Duel to the death black screen problem knights closed fixed 022 defect critical 07/04/14
#233 kts.GetHomeFor bug knights closed fixed 022 defect major 07/04/14
#209 Wand of securing wasn't working (Gfx update problem?) knights closed fixed 021 defect major stephen 06/23/14
#225 Improve kts.DebugPrint knights closed fixed 022 defect major 06/23/14
#166 Reports of knights getting "stuck". knights closed fixed 019 defect major stephen 06/23/14
#232 Reduce throwing speed of daggers knights closed fixed 022 defect major 06/23/14
#194 Gate squishing has stopped working knights closed fixed 020 defect major stephen 06/23/14

023 (3 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#229 Server List not updating correctly knights closed fixed 022 defect major 12/14/13
#185 More intelligent search for knights_data knights closed fixed 020 defect minor stephen 12/07/13
#221 Check linux build knights closed fixed 022 defect major 12/07/13

022 (12 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#220 "dofile namespace proposal" should apply only to dofile(), not require() knights closed fixed 021 defect minor 12/29/12
#203 Warning or error if "prefix" is forgotten knights closed fixed 020 enhancement critical stephen 12/29/12
#164 Ability to cycle each observer window independently knights closed fixed 019 enhancement major stephen 12/27/12
#219 "Monster Proposal" from forum knights closed fixed 021 enhancement major 12/27/12
#206 Update Manual (new boost packages required) website/docs closed fixed 021 defect critical stephen 12/23/12
#215 Add kts.GetRespawnFunction knights closed fixed 021 enhancement minor stephen 12/19/12
#217 "Loser" image sometimes appears in wrong colour knights closed wontfix 021 defect trivial stephen 10/12/12
#165 Issues with players being eliminated knights closed fixed 019 defect major stephen 10/12/12
#214 Observer bug when mods are installed knights closed fixed 021 defect major stephen 10/10/12
#212 Modify "kts.AddMonster" so that it does not place monsters on "ai_avoid" tiles knights closed fixed 021 enhancement critical stephen 09/29/12
#211 Add "kts.GetRandomPos" knights closed fixed 021 enhancement critical stephen 09/29/12
#204 Add kts.GetPlayerName knights closed fixed 021 enhancement major stephen 09/13/12

021 (15 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#70 Split up knights_config_impl.cpp knights closed fixed 013 task minor stephen 09/14/12
#80 Tutorial Mk II knights closed fixed 013 enhancement major stephen 09/08/12
#201 Quest requirements don't appear for observers knights closed fixed 020 defect major stephen 08/22/12
#193 Full screen resolution issue knights closed fixed 020 defect major stephen 08/22/12
#94 Lua scripting - ongoing work knights closed fixed 014 enhancement major stephen 08/14/12
#149 Multiple wand types at the same time knights closed fixed 019 enhancement major stephen 08/14/12
#162 Support Mod directories in knights_data knights closed fixed 019 enhancement major stephen 08/14/12
#197 Misc changes knights closed fixed 020 defect major stephen 08/13/12
#186 Add "Gems Required" message when striking book with wand knights closed fixed 020 defect major stephen 08/10/12
#161 ai_fear should accept a list of items knights closed fixed 019 enhancement major stephen 08/08/12
#190 Single player "Run for the Freedom" doesn't work properly knights closed fixed 020 defect major stephen 08/08/12
#188 Disable "time limit" control when observing knights closed fixed 020 defect trivial stephen 07/26/12
#142 Monster refactoring - sound effects knights closed fixed 018 defect major stephen 07/20/12
#184 Support Unicode path names for config file. knights closed fixed 020 defect major stephen 07/11/12
#183 Upgrade to Lua 5.2.1 knights closed fixed 020 enhancement major stephen 07/09/12

020 (21 matches)

Ticket Summary Component Status Resolution Version Type Priority Owner Modified
#168 Allow user to choose the full screen resolution knights closed wontfix 019 enhancement minor stephen 07/06/12
#20 Guarded exit: long term fix knights closed fixed defect minor stephen 07/06/12
#57 Speed improvements knights closed fixed enhancement major stephen 07/06/12
#100 Teleport sound bug gameplay closed fixed 015 defect minor stephen 07/06/12
#152 Zombies should not instantly respawn knights closed fixed 019 defect minor stephen 07/06/12
#147 Alt+Enter to switch full screen / windowed knights closed wontfix 018 enhancement minor stephen 07/05/12
#130 Lua error message knights closed fixed 018 defect major stephen 07/04/12
#163 Enter with nothing typed should close chat knights closed fixed 019 enhancement major stephen 07/04/12
#155 Room rotation/reflection problem knights closed fixed 019 defect major stephen 07/04/12
#179 Bad dungeon (inaccessible areas) knights closed fixed 019 defect major stephen 07/04/12
#119 'Gate' tiles should not appear on mini map knights closed fixed 018 defect minor stephen 07/03/12
#175 Bug with axe and special pentagram knights closed fixed 019 defect minor stephen 07/03/12
#77 Chat from quest selection screen should be carried through into game. client closed fixed 013 defect minor stephen 07/03/12
#170 Show invisible team mates? knights closed fixed 019 enhancement major stephen 07/03/12
#159 Separate keys for team and normal chat knights closed fixed 019 enhancement major stephen 07/03/12
#28 In-game "quest requirements" display knights closed fixed enhancement major stephen 07/03/12
#172 Sort player list by team knights closed fixed 019 enhancement minor stephen 06/14/12
#171 Rename "frags" to "points" knights closed fixed 019 defect trivial stephen 06/14/12
#169 Default to windowed mode knights closed fixed 019 enhancement major stephen 06/14/12
#160 Make all games team games knights closed fixed 019 enhancement major stephen 06/14/12
#151 Don't show "team chat is available" message if you only have one player on your team knights closed fixed 019 defect minor stephen 06/14/12
1 2 3
Note: See TracReports for help on using and creating reports.