Custom Query (85 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Ticket Summary Status Owner Type Priority Milestone
#9 Not all quests work well in multiplayer new stephen defect minor
#14 Allow "Close to Other" entry point with more than 4 players new stephen enhancement minor
#15 Allow "Away from Other" entry points for more than 4 players new stephen enhancement minor
#16 Save chat logs to disk new stephen enhancement minor
#19 Carrying limits new stephen enhancement major
#23 Allow first player in game to become "operator" new stephen enhancement trivial
#27 Allow players to join mid-way through a game new stephen enhancement major
#30 "System" messages in chat new stephen enhancement major
#31 Crystal ball should show additional stats about other players new stephen enhancement major
#32 End of Game Statistics new stephen enhancement minor
#34 Improved handling of lag? new stephen enhancement minor
#35 Pop window to front on lobby activity (Linux) new stephen enhancement minor
#39 Support different input devices / controllers new stephen enhancement minor
#40 Randomize the switch layouts more new stephen enhancement major
#43 Better "Quit" handling new stephen enhancement major 024
#45 Refactor ViewManager / ServerDungeonView new stephen task minor
#48 Add FPS indicator new stephen enhancement minor
#49 CPU / Bot opponents new stephen enhancement major
#50 Colour code chat messages new stephen enhancement major
#51 Pause Mode new stephen enhancement major
#53 Add email notification feature new stephen enhancement minor
#60 "Number of Pentagrams" setting new stephen enhancement minor
#61 Auto Update feature new stephen enhancement minor
#65 Metaserver update problem new stephen defect minor
#78 Show message or make different sound when opening locked doors/chests new stephen enhancement trivial
#81 Linux binary release (statically linked or dpkg) new stephen enhancement major
#84 Map Editor first release new stephen enhancement blocker ME-002
#85 More detailed "Server List" page new stephen enhancement major
#88 Map editor "check" function new stephen enhancement major ME-003
#90 Capture the Book new stephen enhancement major
#91 Zombie AI improvement new stephen enhancement major
#92 "No Lockpicks" option new stephen enhancement minor
#101 Lua Console new stephen enhancement major
#103 Separate 'action' and 'menu' keys (in original Knights controls) new stephen enhancement major
#105 "Approach-less" controls new stephen enhancement minor
#106 Keyboard shortcuts for action bar? new stephen enhancement major
#110 Show chat from all games instead of just current one new stephen enhancement trivial
#117 Action bar "flickering" new stephen defect minor
#124 Colour code dots on mini-map new stephen enhancement major
#129 Improve "pickup" command new stephen defect trivial
#134 Fix game recording/playback feature new stephen defect minor
#136 Automated test framework new stephen task major
#137 Ogre Quest new stephen enhancement major
#145 Increase the number of animation frames for monsters new stephen enhancement major
#146 Sounds for connect, disconnect and chat messages new stephen enhancement minor
#148 Improve knight walking animation new stephen enhancement minor
#150 Ideas for new wand types new stephen enhancement major
#153 Possible dungeon generator bug new stephen defect minor
#156 Potion/scroll respawning may be too fast new stephen defect minor
#158 Projectiles sometimes miss moving players reopened stephen defect major 024
#166 Reports of knights getting "stuck". new stephen defect major
#173 Quest Ideas new stephen enhancement major
#174 Show "Deaths" column in Deathmatch new stephen enhancement minor
#176 Some quests don't make sense (e.g. Deathmatch w/o time limit) new stephen defect minor
#177 Allow target number of points instead of time limit new stephen enhancement major
#178 Handicaps new stephen enhancement major
#180 Bolts sometimes fire out of the side or back of a skull new stephen defect trivial
#181 Poison deaths should not leave blood new stephen defect trivial
#182 Linux full screen mode doesn't work on multi monitor display new stephen defect major
#187 Crash Bugs new stephen defect critical
#189 Improve lua_panic handling new stephen defect minor
#191 Saving default window size new stephen defect minor
#192 Deathmatch scoring new stephen enhancement major
#194 Gate squishing has stopped working new stephen defect major
#195 Tweaks to server main loop new stephen enhancement trivial
#196 Wrong graphic used for sword new stephen defect major
#198 Better Lua error messages new stephen defect major
#199 Further improvements to Tutorial new stephen enhancement minor
#200 Don't show Wand of Securing quest requirements in single player new stephen defect minor
#202 Bigger mini map new stephen enhancement major
#205 Allow player scores to be set from Lua new stephen enhancement major
#207 on_walk_over (etc.) can be called before KnightsCallbacks available new stephen defect major
#208 Teleport sound not working (still)? new stephen defect major
#209 Wand of securing wasn't working (Gfx update problem?) new stephen defect major
#210 Respawn function being called multiple times new stephen defect major
#213 If an observer joins a deathmatch game, lots of skulls appear new stephen defect major
#216 Add "end_game_func" new stephen enhancement minor
#218 Axes should throw further if you have strength new enhancement minor
#222 Add kts.IsDoorLocked new enhancement major 024
#223 Lua properties not working on "pressure pad" tiles new defect major 024
#224 Don't allow players to spawn at guarded exit new enhancement major 024
#225 Improve kts.DebugPrint new defect major 024
#226 Distinguish between "Tile" and "TileType" (suggestion) new enhancement major
#227 Duel to the death black screen problem new defect critical
#228 Test new defect trivial
Note: See TracQuery for help on using queries.