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4. Screen Layout

The in-game screen is divided into two areas. The left-hand half of the screen shows the gameplay itself, with a view of the dungeon at the top, and a status area (showing your equipment and a map) below. The right-hand half is taken up with a player list and message area.

Screenshot

(In split screen mode, the player list and message area are replaced by player 2's display.)

Dungeon view

The main part of the screen shows the room your knight is currently in. You can only see one room at a time; if you leave the room, the view will "flip" to show the new room instead.

Equipment

Any items or equipment carried will be shown as icons in the lower left of the screen. From left to right the icons represent: keys and lock picks; poison needle traps; spring blade traps; daggers; crossbow bolts. Gems are shown separately at the bottom. See Items and Equipment for how these items are used in the game.

Potion Bottle (Health and Magic Status)

The level of liquid in the potion bottle shows how much health you have remaining. If it reaches zero, you die. In addition, the colour of the liquid indicates which magical effects (if any) are currently affecting your knight:

The magical effects are explained under Potions.

Skulls

Shows how many times you have died. Fortunately, lives are unlimited.

Map

Your knight will automatically map any room he enters, as long as there are no monsters (or other knights) present. This map is shown at the lower right of the status area (just above the gems) with your current location being shown as a flashing dot. There are also certain scrolls which will reveal the locations of your opponent(s), or of certain items, as additional flashing dots on the map.

Player List

This shows all players in the game, along with stats on how often they have died and how many other knights they have killed, and also the ping time for each player. (Note that in a LAN game, the ping time for the host is always zero.)

Message Area (and Chat)

The "Messages" area contains chat messages sent by the players, and also any system messages. To chat, simply type your message using the keyboard and press Return (or click Send). You can continue to control your knight while typing the message. You can also click the Clear button to cancel a message without sending it.

A small speech bubble icon will appear above your knight's head while you are typing. This will allow other players in the same room to see that you are typing a message.

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Quest Selection Controlling your Knight